GTFO is a cooperative, hardcore first-person shooter that emphasizes teamwork, stealth, and survival in an oppressive sci-fi horror environment. Players take on the roles of prisoners forced to explore a nightmarish underground complex filled with monstrous creatures, where resources are scarce, and communication is vital. With its intense difficulty, procedurally generated expeditions, and tactical gameplay, GTFO delivers a brutal and rewarding co-op experience that punishes lone wolves and rewards meticulous teamwork.
Plot and Setting
Players assume the roles of four prisoners, known as the Rundown Team, who are forced to descend into The Complex, a vast, abandoned underground facility teeming with grotesque, bio-mutated creatures known as Sleepers. They are under the control of The Warden, a mysterious entity that issues commands through a terminal, assigning dangerous retrieval and exploration missions.
The deeper the team ventures, the more horrifying and unknown the environment becomes. The narrative is intentionally cryptic, revealed through data logs, terminal entries, and environmental storytelling, leaving players to piece together the unsettling truth behind The Complex and their own imprisonment.

Gameplay Mechanics
- Hardcore Co-op Survival:
- Designed exclusively for four-player co-op—solo play is nearly impossible due to overwhelming odds and complex objectives.
- Coordination is mandatory, requiring players to communicate, plan, and execute strategies flawlessly.
- Stealth and Tactical Combat:
- Most enemies, known as Sleepers, remain dormant until disturbed by noise, movement, or light, making stealth crucial.
- Silent melee takedowns are often preferred, as open combat attracts waves of enemies that can easily overwhelm the team.
- Players can use tools like motion trackers, glow sticks, and bio-scanners to detect lurking dangers.
- Procedurally Generated Expeditions:
- Missions, known as Rundowns, are released periodically, featuring new objectives, enemy layouts, and environments.
- Levels are massive, maze-like structures, requiring teams to search for terminals, unlock doors, and manage limited resources while avoiding detection.
- Limited Resources and Loadout Customization:
- Ammunition, medkits, and tools are extremely scarce, forcing players to conserve supplies and share them strategically.
- Players can choose their loadouts, including shotguns, sniper rifles, turrets, and hacking tools, tailored to different mission types.
- Security Doors and Alarm Events:
- Certain areas require team-based security scans, often triggering loud alarms that attract enemy hordes.
- Teams must prepare defensive positions, deploy sentry turrets, and hold the line against waves of grotesque creatures.
- Hackable Terminals and Puzzle Solving:
- Command-line terminals play a key role, allowing players to ping items, open locked doors, and uncover lore entries.
- Some objectives require players to decrypt messages, coordinate codes, and interact with environmental elements.
Themes
- Horror and Oppression: The game’s claustrophobic environments and relentless enemies create a sense of inescapable dread.
- Teamwork and Communication: Success is impossible without coordinated planning, strategic play, and clear communication.
- Punishing Challenge and Resource Scarcity: The game emphasizes scarcity and survival, forcing players to make tough choices about engagement and resource management.
- Mystery and Unanswered Questions: The fragmented storytelling and cryptic nature of The Warden and The Complex fuel speculation and deep player-driven lore discussions.
Visuals and Audio
GTFO embraces a dark, atmospheric sci-fi horror aesthetic, with dimly lit corridors, flickering lights, and eerie industrial settings that create an overwhelming sense of dread. The grotesque enemy designs and oppressive fog-filled environments amplify the feeling of being trapped in a hopeless nightmare.
The sound design is a masterclass in tension-building, featuring deep ambient noises, unsettling growls, and distant echoes. The music swells dynamically when enemies are alerted, heightening the intensity of combat encounters. Team voice lines and subtle environmental audio cues make listening an essential survival tool.
Have you played GTFO? What’s your favourite part of it? We’d love to hear from you.
Other things you might want to know:
Is GTFO a good game?
GTFO has been praised for its brutal difficulty, tactical depth, and immersive horror atmosphere. It caters to a hardcore co-op audience, rewarding players who embrace strategy and coordination. While not for the faint of heart, those who enjoy intense survival horror shooters and team-based challenge experiences will find GTFO to be a uniquely terrifying and rewarding game.
How long does it take to beat GTFO?
It takes around 10 to 15 hours when focusing on the main objectives.